pneuma-pygame/configs/game/monster_config.py

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monster_data = {
'squid': {'id': 1,
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'health': 1,
'exp': 10,
'attack': 0,
'attack_type': 'slash',
'speed': 3,
'knockback': 20,
'attack_radius': 1,
'notice_radius': 1},
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'raccoon': {'id': 2,
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'health': 1,
'exp': 25,
'attack': 0,
'attack_type': 'claw',
'speed': 2,
'knockback': 10,
'attack_radius': 1,
'notice_radius': 1},
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'spirit': {'id': 3,
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'health': 1,
'exp': 11,
'attack': 0,
'attack_type': 'thunder',
'speed': 4,
'knockback': 20,
'attack_radius': 1,
'notice_radius': 1},
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'bamboo': {'id': 4,
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'health': 1,
'exp': 9,
'attack': 0,
'attack_type': 'leaf_attack',
'speed': 3,
'knockback': 20,
'attack_radius': 1,
'notice_radius': 1}
}