pneuma-pygame/configs/game/monster_config.py

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monster_data = {
'squid': {'id': 1,
'health': .1,
'exp': 1,
'attack': .5,
'attack_type': 'slash',
'speed': 3,
'knockback': 20,
'attack_radius': 80,
'notice_radius': 360},
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'raccoon': {'id': 2,
'health': .3,
'exp': 2.5,
'attack': .8,
'attack_type': 'claw',
'speed': 2,
'knockback': 20,
'attack_radius': 120,
'notice_radius': 400},
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'spirit': {'id': 3,
'health': .1,
'exp': 1.1,
'attack': .6,
'attack_type': 'thunder',
'speed': 4,
'knockback': 20,
'attack_radius': 60,
'notice_radius': 350},
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'bamboo': {'id': 4,
'health': .07,
'exp': 1.2,
'attack': .2,
'attack_type': 'leaf_attack',
'speed': 3,
'knockback': 20,
'attack_radius': 50,
'notice_radius': 300}
}