pneuma-pygame/configs/game/monster_config.py

41 lines
1.1 KiB
Python

monster_data = {
'squid': {'id': 1,
'health': 100,
'exp': 10,
'attack': 50,
'attack_type': 'slash',
'speed': 3,
'knockback': 20,
'attack_radius': 80,
'notice_radius': 360},
'raccoon': {'id': 2,
'health': 300,
'exp': 25,
'attack': 80,
'attack_type': 'claw',
'speed': 2,
'knockback': 10,
'attack_radius': 120,
'notice_radius': 400},
'spirit': {'id': 3,
'health': 80,
'exp': 11,
'attack': 60,
'attack_type': 'thunder',
'speed': 4,
'knockback': 20,
'attack_radius': 60,
'notice_radius': 350},
'bamboo': {'id': 4,
'health': 70,
'exp': 9,
'attack': 20,
'attack_type': 'leaf_attack',
'speed': 3,
'knockback': 20,
'attack_radius': 50,
'notice_radius': 300}
}