pneuma-pygame/game.py
2023-11-19 04:27:47 +01:00

41 lines
969 B
Python

import pygame
import sys
from level.level import Level
from configs.system.window_config import WIDTH, HEIGHT, WATER_COLOR, FPS
class Game:
def __init__(self):
pygame.init()
self.screen = pygame.display.set_mode(
(WIDTH, HEIGHT))
pygame.display.set_caption('Pneuma')
self.clock = pygame.time.Clock()
self.level = Level()
# Sound
main_sound = pygame.mixer.Sound('assets/audio/main.ogg')
main_sound.set_volume(0)
main_sound.play(loops=-1)
def run(self):
for event in pygame.event.get():
if event.type == pygame.QUIT:
pygame.quit()
sys.exit()
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_m:
self.level.toggle_menu()
self.screen.fill(WATER_COLOR)
self.level.run(who='observer')
pygame.display.update()
self.clock.tick(FPS)