import pygame from csv import reader from os import walk def import_csv_layout(path): terrain_map = [] with open(path) as level_map: layout = reader(level_map, delimiter = ',') for row in layout: terrain_map.append(list(row)) return terrain_map def import_folder(path): surface_list = [] for _, __, img_files in walk(path): for image in img_files: full_path = f"{path}/{image}" image_surf = pygame.image.load(full_path).convert_alpha() surface_list.append(image_surf) return surface_list