import os from utils.resource_loader import import_assets weapon_data = { 'sword': {'cooldown': 100, 'damage': 15, 'graphic': import_assets( os.path.join('graphics', 'weapons', 'sword', 'full.png') ) }, 'lance': {'cooldown': 400, 'damage': 30, 'graphic': import_assets( os.path.join('graphics', 'weapons', 'lance', 'full.png') ) }, 'axe': {'cooldown': 300, 'damage': 20, 'graphic': import_assets( os.path.join('graphics', 'weapons', 'axe', 'full.png') ) }, 'rapier': {'cooldown': 50, 'damage': 8, 'graphic': import_assets( os.path.join('graphics', 'weapons', 'rapier', 'full.png') ) }, 'sai': {'cooldown': 80, 'damage': 10, 'graphic': import_assets( os.path.join('graphics', 'weapons', 'sai', 'full.png') ) }, }