Commit graph

14 commits

Author SHA1 Message Date
Vasilis Valatsos
242a3d1ae9 Made the game harder, no spells, enemies attack, multiple spawn 2024-03-04 12:25:43 +02:00
Vasilis Valatsos
aaaf7a2829 Reduced possible spawn points to 1 and added avg_time metric 2024-02-12 10:57:29 +01:00
Vasilis Valatsos
4394cc7452 separated reward function 2023-12-22 12:32:35 +02:00
Vasilis Valatsos
6d169e5b3c Found huge bug, updated some basic stuff 2023-12-14 18:28:45 +01:00
Vasilis Valatsos
948ae9af4f Once again player with rewards, and added clipping to the params 2023-12-08 22:08:25 +01:00
Vasilis Valatsos
84000dd28b Major update, made single main file for both multi and single agent, added argsparse, polished everything 2023-11-29 11:53:30 +01:00
Vasilis Valatsos
4b3601eec9 Randomized player generation location and fixed savesystem for single-agent 2023-11-25 12:47:07 +01:00
Vasilis Valatsos
0bdcc8ca6f Found bug again, fixed bug again 2023-11-25 00:26:47 +01:00
Vasilis Valatsos
b9a7f2feaa Fixed bug 2023-11-24 23:46:10 +01:00
Vasilis Valatsos
d3e2a23535 Updated map for multi-player single agent training 2023-11-24 15:35:10 +01:00
Vasilis Valatsos
c627d64fcb Updated map for multi-player single agent training 2023-11-24 15:32:33 +01:00
Vasilis Valatsos
115b2e4151 Hopefully implemented PPO 2023-11-17 03:19:03 +01:00
Vasilis Valatsos
ba0cc46841 Ready to build AI 2023-11-13 13:34:22 +01:00
Vasilis Valatsos
83ab08326e Major restructuring ongoing 2023-09-03 15:58:28 +03:00
Renamed from Map/Entities.csv (Browse further)