Fixed other bug
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1 changed files with 1 additions and 1 deletions
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@ -180,7 +180,7 @@ class Player(pygame.sprite.Sprite):
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# nearest_enemy.stats.exp
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# ])
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for distance, direction, enemy in sorted_distances[:5]:
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for distance, direction, enemy in sorted_distances[:5]:
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self.state_features.extend([
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distance/np.sqrt(np.sum(self.map_edge)),
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