Updated state_features
This commit is contained in:
parent
be0485b2b9
commit
60c09ff2c4
4 changed files with 7 additions and 7 deletions
|
@ -34,7 +34,6 @@ class Player(pygame.sprite.Sprite):
|
|||
self.animation.import_assets(position)
|
||||
self.image = self.animation.image
|
||||
self.rect = self.animation.rect
|
||||
|
||||
# Setup Inputs
|
||||
self._input = InputHandler(
|
||||
self.sprite_type, self.animation_player) # , self.status)
|
||||
|
@ -116,8 +115,10 @@ class Player(pygame.sprite.Sprite):
|
|||
|
||||
self.state_features = [
|
||||
# TODO: Find a way to normalize
|
||||
# self.rect.center[0],
|
||||
# self.rect.center[1],
|
||||
self.rect.center[0]/3616,
|
||||
self.rect.center[1]/3168,
|
||||
self._input.movement.direction.x,
|
||||
self._input.movement.direction.y,
|
||||
self.stats.health/self.stats.stats['health'],
|
||||
self.stats.energy/self.stats.stats['energy']
|
||||
]
|
||||
|
@ -127,7 +128,7 @@ class Player(pygame.sprite.Sprite):
|
|||
for distance, direction, enemy in sorted_distances[:5]:
|
||||
|
||||
enemy_states.extend([
|
||||
distance/sorted_distances[-1][1],
|
||||
distance/sorted_distances[-1][0],
|
||||
direction[0],
|
||||
direction[1],
|
||||
enemy.stats.health/enemy.stats.monster_info['health'],
|
||||
|
@ -173,7 +174,6 @@ class Player(pygame.sprite.Sprite):
|
|||
|
||||
# Get the current state
|
||||
self.get_current_state()
|
||||
|
||||
# Choose action based on current state
|
||||
action, probs, value = self.agent.choose_action(self.state_features)
|
||||
|
||||
|
|
4
main.py
4
main.py
|
@ -6,7 +6,7 @@ environ['PYGAME_HIDE_SUPPORT_PROMPT'] = '1'
|
|||
|
||||
|
||||
if __name__ == '__main__':
|
||||
n_episodes = 1000
|
||||
n_episodes = 1
|
||||
|
||||
figure_file = 'plots/score.png'
|
||||
score_history = []
|
||||
|
@ -15,7 +15,7 @@ if __name__ == '__main__':
|
|||
|
||||
agent_list = []
|
||||
|
||||
game_len = 5000
|
||||
game_len = 1
|
||||
|
||||
game = Game()
|
||||
|
||||
|
|
Binary file not shown.
Binary file not shown.
Loading…
Reference in a new issue