From 4cc7f6366e62a5e399ffe7e94cd338c39221414e Mon Sep 17 00:00:00 2001 From: Vasilis Valatsos Date: Mon, 4 Mar 2024 15:18:57 +0200 Subject: [PATCH] Reverted monster attack range --- config/game/monster_config.py | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/config/game/monster_config.py b/config/game/monster_config.py index ad1689b..cfec1f0 100644 --- a/config/game/monster_config.py +++ b/config/game/monster_config.py @@ -6,7 +6,7 @@ monster_data = { 'attack_type': 'slash', 'speed': 3, 'knockback': 20, - 'attack_radius': 70, + 'attack_radius': 1, 'notice_radius': 1}, 'raccoon': {'id': 2, @@ -16,7 +16,7 @@ monster_data = { 'attack_type': 'claw', 'speed': 2, 'knockback': 10, - 'attack_radius': 70, + 'attack_radius': 1, 'notice_radius': 1}, 'spirit': {'id': 3, @@ -26,7 +26,7 @@ monster_data = { 'attack_type': 'thunder', 'speed': 4, 'knockback': 20, - 'attack_radius': 70, + 'attack_radius': 1, 'notice_radius': 1}, 'bamboo': {'id': 4, @@ -36,6 +36,6 @@ monster_data = { 'attack_type': 'leaf_attack', 'speed': 3, 'knockback': 20, - 'attack_radius': 70, + 'attack_radius': 1, 'notice_radius': 1} }