48 lines
1 KiB
Python
48 lines
1 KiB
Python
|
import pygame
|
||
|
import sys
|
||
|
|
||
|
from configs.system.window_config import WIDTH, HEIGHT, WATER_COLOR, FPS
|
||
|
from utils.debug import debug
|
||
|
|
||
|
from level.level import Level
|
||
|
|
||
|
|
||
|
class Game:
|
||
|
|
||
|
def __init__(self):
|
||
|
|
||
|
pygame.init()
|
||
|
|
||
|
self.screen = pygame.display.set_mode((WIDTH, HEIGHT))
|
||
|
pygame.display.set_caption('Pneuma')
|
||
|
self.clock = pygame.time.Clock()
|
||
|
|
||
|
self.level = Level()
|
||
|
|
||
|
# # Sound
|
||
|
# main_sound = pygame.mixer.Sound('../assets/audio/main.ogg')
|
||
|
# main_sound.set_volume(0.4)
|
||
|
# main_sound.play(loops=-1)
|
||
|
|
||
|
def run(self):
|
||
|
|
||
|
for event in pygame.event.get():
|
||
|
if event.type == pygame.QUIT:
|
||
|
pygame.quit()
|
||
|
sys.exit()
|
||
|
if event.type == pygame.KEYDOWN:
|
||
|
if event.key == pygame.K_m:
|
||
|
self.level.toggle_menu()
|
||
|
|
||
|
self.screen.fill(WATER_COLOR)
|
||
|
self.level.run()
|
||
|
pygame.display.update()
|
||
|
self.clock.tick(FPS)
|
||
|
|
||
|
|
||
|
if __name__ == '__main__':
|
||
|
|
||
|
game = Game()
|
||
|
while True:
|
||
|
game.run()
|