pneuma-pygame/utils/resource_loader.py

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import pygame
from csv import reader
from os import walk
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def import_csv_layout(path):
terrain_map = []
with open(path) as level_map:
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layout = reader(level_map, delimiter=',')
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for row in layout:
terrain_map.append(list(row))
return terrain_map
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def import_folder(path):
surface_list = []
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for _, __, img_files in walk(path):
for image in img_files:
full_path = f"{path}/{image}"
image_surf = pygame.image.load(full_path).convert_alpha()
surface_list.append(image_surf)
return surface_list