pneuma-pygame/folder_struct.py

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2024-05-16 23:15:22 +00:00
import os
def set_directories(base_path):
if not os.path.exists(base_path):
os.makedirs(base_path)
trial_dirs = [directory for directory in os.listdir(
base_path) if os.path.isdir(os.path.join(base_path, directory))]
trial_nums = sorted([int(directory[-1])
for directory in trial_dirs if directory.startswith("run") and directory[-1].isdigit()])
next_trial_num = trial_nums[-1] + 1 if trial_nums else 1
new_trial_path = os.path.join(base_path, f"run{next_trial_num}")
os.makedirs(new_trial_path)
return new_trial_path
def setup_dirs():
home_folder = os.path.dirname(os.path.abspath(__file__))
chkpt_path = os.path.join(home_folder, 'chkpts')
chkpt_path = set_directories(chkpt_path)
figure_path = os.path.join(home_folder, 'figures')
figure_path = set_directories(figure_path)
return chkpt_path, figure_path