297 lines
10 KiB
GDScript
297 lines
10 KiB
GDScript
@tool
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extends Control
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#signal tree_built # used for debugging
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enum { CASE_INSENSITIVE, CASE_SENSITIVE }
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const Project := preload("res://addons/Todo_Manager/Project.gd")
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const Current := preload("res://addons/Todo_Manager/Current.gd")
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const Todo := preload("res://addons/Todo_Manager/todo_class.gd")
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const TodoItem := preload("res://addons/Todo_Manager/todoItem_class.gd")
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const ColourPicker := preload("res://addons/Todo_Manager/UI/ColourPicker.tscn")
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const Pattern := preload("res://addons/Todo_Manager/UI/Pattern.tscn")
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const DEFAULT_PATTERNS := [["\\bTODO\\b", Color("96f1ad"), CASE_INSENSITIVE], ["\\bHACK\\b", Color("d5bc70"), CASE_INSENSITIVE], ["\\bFIXME\\b", Color("d57070"), CASE_INSENSITIVE]]
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const DEFAULT_SCRIPT_COLOUR := Color("ccced3")
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const DEFAULT_SCRIPT_NAME := false
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const DEFAULT_SORT := true
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var plugin : EditorPlugin
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var todo_items : Array
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var script_colour := Color("ccced3")
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var ignore_paths : Array[String] = []
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var full_path := false
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var auto_refresh := true
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var builtin_enabled := false
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var _sort_alphabetical := true
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var patterns := [["\\bTODO\\b", Color("96f1ad"), CASE_INSENSITIVE], ["\\bHACK\\b", Color("d5bc70"), CASE_INSENSITIVE], ["\\bFIXME\\b", Color("d57070"), CASE_INSENSITIVE]]
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@onready var tabs := $VBoxContainer/TabContainer as TabContainer
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@onready var project := $VBoxContainer/TabContainer/Project as Project
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@onready var current := $VBoxContainer/TabContainer/Current as Current
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@onready var project_tree := $VBoxContainer/TabContainer/Project/Tree as Tree
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@onready var current_tree := $VBoxContainer/TabContainer/Current/Tree as Tree
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@onready var settings_panel := $VBoxContainer/TabContainer/Settings as Panel
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@onready var colours_container := $VBoxContainer/TabContainer/Settings/ScrollContainer/MarginContainer/VBoxContainer/HBoxContainer3/Colours as VBoxContainer
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@onready var pattern_container := $VBoxContainer/TabContainer/Settings/ScrollContainer/MarginContainer/VBoxContainer/HBoxContainer4/Patterns as VBoxContainer
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@onready var ignore_textbox := $VBoxContainer/TabContainer/Settings/ScrollContainer/MarginContainer/VBoxContainer/VBoxContainer/HBoxContainer2/Scripts/IgnorePaths/TextEdit as LineEdit
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@onready var auto_refresh_button := $VBoxContainer/TabContainer/Settings/ScrollContainer/MarginContainer/VBoxContainer/HBoxContainer5/Patterns/RefreshCheckButton as CheckButton
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func _ready() -> void:
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load_config()
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populate_settings()
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func build_tree() -> void:
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if tabs:
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match tabs.current_tab:
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0:
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project.build_tree(todo_items, ignore_paths, patterns, plugin.cased_patterns, _sort_alphabetical, full_path)
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create_config_file()
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1:
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current.build_tree(get_active_script(), patterns, plugin.cased_patterns)
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create_config_file()
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2:
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pass
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_:
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pass
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func get_active_script() -> TodoItem:
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var current_script : Script = plugin.get_editor_interface().get_script_editor().get_current_script()
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if current_script:
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var script_path = current_script.resource_path
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for todo_item in todo_items:
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if todo_item.script_path == script_path:
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return todo_item
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# nothing found
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var todo_item := TodoItem.new(script_path, [])
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return todo_item
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else:
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# not a script
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var todo_item := TodoItem.new("res://Documentation", [])
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return todo_item
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func go_to_script(script_path: String, line_number : int = 0) -> void:
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if plugin.get_editor_interface().get_editor_settings().get_setting("text_editor/external/use_external_editor"):
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var exec_path = plugin.get_editor_interface().get_editor_settings().get_setting("text_editor/external/exec_path")
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var args := get_exec_flags(exec_path, script_path, line_number)
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OS.execute(exec_path, args)
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else:
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var script := load(script_path)
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plugin.get_editor_interface().edit_resource(script)
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plugin.get_editor_interface().get_script_editor().goto_line(line_number - 1)
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func get_exec_flags(editor_path : String, script_path : String, line_number : int) -> PackedStringArray:
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var args : PackedStringArray
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var script_global_path = ProjectSettings.globalize_path(script_path)
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if editor_path.ends_with("code.cmd") or editor_path.ends_with("code"): ## VS Code
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args.append(ProjectSettings.globalize_path("res://"))
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args.append("--goto")
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args.append(script_global_path + ":" + str(line_number))
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elif editor_path.ends_with("rider64.exe") or editor_path.ends_with("rider"): ## Rider
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args.append("--line")
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args.append(str(line_number))
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args.append(script_global_path)
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else: ## Atom / Sublime
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args.append(script_global_path + ":" + str(line_number))
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return args
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func sort_alphabetical(a, b) -> bool:
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if a.script_path > b.script_path:
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return true
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else:
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return false
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func sort_backwards(a, b) -> bool:
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if a.script_path < b.script_path:
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return true
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else:
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return false
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func populate_settings() -> void:
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for i in patterns.size():
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## Create Colour Pickers
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var colour_picker: Variant = ColourPicker.instantiate()
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colour_picker.colour = patterns[i][1]
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colour_picker.title = patterns[i][0]
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colour_picker.index = i
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colours_container.add_child(colour_picker)
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colour_picker.colour_picker.color_changed.connect(change_colour.bind(i))
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## Create Patterns
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var pattern_edit: Variant = Pattern.instantiate()
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pattern_edit.text = patterns[i][0]
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pattern_edit.index = i
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pattern_container.add_child(pattern_edit)
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pattern_edit.line_edit.text_changed.connect(change_pattern.bind(i,
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colour_picker))
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pattern_edit.remove_button.pressed.connect(remove_pattern.bind(i,
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pattern_edit, colour_picker))
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pattern_edit.case_checkbox.button_pressed = patterns[i][2]
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pattern_edit.case_checkbox.toggled.connect(case_sensitive_pattern.bind(i))
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var pattern_button := $VBoxContainer/TabContainer/Settings/ScrollContainer/MarginContainer/VBoxContainer/HBoxContainer4/Patterns/AddPatternButton
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$VBoxContainer/TabContainer/Settings/ScrollContainer/MarginContainer/VBoxContainer/HBoxContainer4/Patterns.move_child(pattern_button, 0)
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# path filtering
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var ignore_paths_field := ignore_textbox
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if not ignore_paths_field.is_connected("text_changed", _on_ignore_paths_changed):
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ignore_paths_field.connect("text_changed", _on_ignore_paths_changed)
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var ignore_paths_text := ""
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for path in ignore_paths:
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ignore_paths_text += path + ", "
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ignore_paths_text = ignore_paths_text.trim_suffix(", ")
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ignore_paths_field.text = ignore_paths_text
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auto_refresh_button.button_pressed = auto_refresh
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func rebuild_settings() -> void:
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for node in colours_container.get_children():
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node.queue_free()
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for node in pattern_container.get_children():
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if node is Button:
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continue
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node.queue_free()
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populate_settings()
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#### CONFIG FILE ####
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func create_config_file() -> void:
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var config = ConfigFile.new()
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config.set_value("scripts", "full_path", full_path)
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config.set_value("scripts", "sort_alphabetical", _sort_alphabetical)
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config.set_value("scripts", "script_colour", script_colour)
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config.set_value("scripts", "ignore_paths", ignore_paths)
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config.set_value("patterns", "patterns", patterns)
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config.set_value("config", "auto_refresh", auto_refresh)
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config.set_value("config", "builtin_enabled", builtin_enabled)
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var err = config.save("res://addons/Todo_Manager/todo.cfg")
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func load_config() -> void:
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var config := ConfigFile.new()
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if config.load("res://addons/Todo_Manager/todo.cfg") == OK:
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full_path = config.get_value("scripts", "full_path", DEFAULT_SCRIPT_NAME)
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_sort_alphabetical = config.get_value("scripts", "sort_alphabetical", DEFAULT_SORT)
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script_colour = config.get_value("scripts", "script_colour", DEFAULT_SCRIPT_COLOUR)
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ignore_paths = config.get_value("scripts", "ignore_paths", [] as Array[String])
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patterns = config.get_value("patterns", "patterns", DEFAULT_PATTERNS)
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auto_refresh = config.get_value("config", "auto_refresh", true)
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builtin_enabled = config.get_value("config", "builtin_enabled", false)
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else:
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create_config_file()
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#### Events ####
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func _on_SettingsButton_toggled(button_pressed: bool) -> void:
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settings_panel.visible = button_pressed
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if button_pressed == false:
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create_config_file()
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# plugin.find_tokens_from_path(plugin.script_cache)
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if auto_refresh:
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plugin.rescan_files(true)
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func _on_Tree_item_activated() -> void:
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var item : TreeItem
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match tabs.current_tab:
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0:
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item = project_tree.get_selected()
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1:
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item = current_tree.get_selected()
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if item.get_metadata(0) is Todo:
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var todo : Todo = item.get_metadata(0)
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call_deferred("go_to_script", todo.script_path, todo.line_number)
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else:
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var todo_item = item.get_metadata(0)
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call_deferred("go_to_script", todo_item.script_path)
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func _on_FullPathCheckBox_toggled(button_pressed: bool) -> void:
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full_path = button_pressed
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func _on_ScriptColourPickerButton_color_changed(color: Color) -> void:
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script_colour = color
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func _on_RescanButton_pressed() -> void:
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plugin.rescan_files(true)
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func change_colour(colour: Color, index: int) -> void:
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patterns[index][1] = colour
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func change_pattern(value: String, index: int, this_colour: Node) -> void:
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patterns[index][0] = value
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this_colour.title = value
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plugin.rescan_files(true)
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func remove_pattern(index: int, this: Node, this_colour: Node) -> void:
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patterns.remove_at(index)
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this.queue_free()
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this_colour.queue_free()
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plugin.rescan_files(true)
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func case_sensitive_pattern(active: bool, index: int) -> void:
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if active:
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patterns[index][2] = CASE_SENSITIVE
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else:
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patterns[index][2] = CASE_INSENSITIVE
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plugin.rescan_files(true)
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func _on_DefaultButton_pressed() -> void:
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patterns = DEFAULT_PATTERNS.duplicate(true)
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_sort_alphabetical = DEFAULT_SORT
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script_colour = DEFAULT_SCRIPT_COLOUR
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full_path = DEFAULT_SCRIPT_NAME
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rebuild_settings()
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plugin.rescan_files(true)
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func _on_AlphSortCheckBox_toggled(button_pressed: bool) -> void:
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_sort_alphabetical = button_pressed
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plugin.rescan_files(true)
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func _on_AddPatternButton_pressed() -> void:
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patterns.append(["\\bplaceholder\\b", Color.WHITE, CASE_INSENSITIVE])
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rebuild_settings()
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func _on_RefreshCheckButton_toggled(button_pressed: bool) -> void:
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auto_refresh = button_pressed
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func _on_Timer_timeout() -> void:
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plugin.refresh_lock = false
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func _on_ignore_paths_changed(new_text: String) -> void:
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var text = ignore_textbox.text
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var split: Array = text.split(',')
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ignore_paths.clear()
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for elem in split:
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if elem == " " || elem == "":
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continue
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ignore_paths.push_front(elem.lstrip(' ').rstrip(' '))
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# validate so no empty string slips through (all paths ignored)
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var i := 0
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for path in ignore_paths:
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if (path == "" || path == " "):
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ignore_paths.remove_at(i)
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i += 1
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plugin.rescan_files(true)
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func _on_TabContainer_tab_changed(tab: int) -> void:
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build_tree()
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func _on_BuiltInCheckButton_toggled(button_pressed: bool) -> void:
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builtin_enabled = button_pressed
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plugin.rescan_files(true)
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